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Evryway have been creating VR and AR projects since 2016.say [email protected] to see how we can help.
Finding the Axis Aligned Largest Interior Rectangle in a simple polygon
This article presents a solution to the problem of finding the axis aligned largest interior rectangle inside a simple polygon. The solution is implemented using C# in Unity 3D. There’s some mathematics, some pictures, and a link to a fully working implementation.
A tale of two problems - Solving the problem of solving the problem
Often, a solution to a problem is out there - but a working implementation needs to be constructed to meet the needs of the user. Taking that solution and making it useable can be problematic itself. This article details the process involved in solving such a problem on the road to creating a working implementation.